This article talks about the moral ambiguity of some sci-fi stories. The argument is that a story about good guys and bad guys is boring and predictable, the good guy will overcome struggle and win. We know the end before we even start to watch and this takes away from the intricacies of the story. From the research I have done into the effects of the just world hypothesis there are the issues with good vs evil stories has much wider implications that can distort our view of the world we live in and lead to problems such as victim blaming. This article is interesting because the author makes some good points about the responsibility of authors to encourage positive moral values but I think he has not taken into account the negative effects these morally perfect characters can have on real people. the problem is how do we create stories that show that the world we live in is not a fair place without making them depressing or encouraging negative behaviour and beliefs. How is it possible to create stories suitable for children that avoid just world beliefs while promoting a set of positive moral values and behaviours.
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